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Urban Standards by Zone, EDnt'd ; <br />Intent and Character of UC Zone <br />BdldingTylaes I Max Stories ial <br />(see Qapter 4.1 Mstandards) <br />TdwerorrvPodtum <br />I - <br />Fax Block <br />5 <br />Lined! Rork <br />5 <br />Stacked Dwellings <br />5 <br />Hybrid Court <br />CourryadHouskg <br />5 <br />live Y2M <br />3 <br />F.owhouzc <br />TYhU nic, <br />3 <br />Bpngalvv, Court <br />' Duplexi Triplex; <br />QuadPtex <br />- <br />HnnO+ <br />FmntageTypes Albwed <br />(see Chapler43 (orstanda, <br />Arcade <br />Gallery <br />Shoptnat <br />Y <br />Tdnemut <br />Y <br />s oop <br />Y <br />Donryarda Fordo <br />Y <br />Bwangsati a <br />I In feet <br />Reentrant <br />0 <br />sidestreet <br />0.10 <br />S"deyard <br />0 <br />Re."ni <br />S <br />ABeymeryand <br />3 <br />W2Sq <br />a <br />Parting Par <br />it <br />Guest <br />DU or Sq Ft <br />Reudenud <br />2 <br />0.14 <br />Ii Mork <br />2 <br />0.15 <br />Non-Raddenhd <br />Into <br />- <br />h4lepRr <br />e< <br />m <br />gng931b] <br />W <br />i¢2 <br />Intent and Character of CDR Zone <br />Build 9Types Max Storit. <br />(see Chapter 4.1 foratandards) <br />Towel -on Podium <br />Far BIM <br />3 <br />tined Block <br />SaQetl Dr:eliingz <br />Hybrid Cpun <br />Comband Housng <br />Live -Work <br />3 <br />Rovheuee <br />Tuck -Under <br />bungalow Court <br />Duplex/Trip Irx/ <br />Quadplex <br />House <br />FmntageTypes I Allowed <br />(see Chapter42 forrumdards) <br />Arcade <br />GageryAY <br />ShopfromYRmemuOY <br />stoop <br />BwltrrySaIhoks <br />In feet <br />Fentyad <br />5.15111 <br />Side Street <br />00111 <br />Sldeyand <br />0 <br />Rearyad <br />IS <br />AlIgmeryard <br />3 <br />[11 CrandAve-Min 35'feecnnmt <br />ROSY. <br />Packing <br />. Ft <br />Aesiden0x <br />flue-W k <br />q <br />NOMladdImlleufe <br />QohuZ tbl <br />Notes <br />The above, Table is a summary of requirements trymne. Refer <br />to the following chapters of this code for the full requirements per <br />building type <br />The Zones are arranged on a continuum of intensity with the most <br />Intense at left and the least Intense at right Each zone Is aimed at <br />generating or maintaining a distinct character through the alloca- <br />tion ofappropdate building and frontage types and the placement <br />of those types on parceb. <br />Intentand CheracterofUlRZone <br />Building Types I Max Stories [a] <br />(see Chapter4.I for Whdm1d <br />Tanrcr-on Fccllum <br />Fkx Block <br />tined block <br />Stacked DWI T.as <br />Mylew Court <br />5[1] <br />Courtyard Housing <br />4 <br />the-Nbh <br />3 <br />Rowhouu <br />3 <br />Tuds4lnder <br />3 <br />Borgzlew Court <br />2 <br />DuplexRrlplex/ <br />3 <br />note. <br />Nauae <br />1 <br />Bllsn fley4LLq PonbeA VMMbn <br />GentageTypes 11 PRO <br />(see Chaper 4.2 for stardarde) <br />L <br />Y YY Y <br />BWGngSelbazis <br />Rent trod <br />in feet <br />1011] <br />Wasteet <br />10 <br />sdeyad <br />1 story 5 <br />3stgry 5 <br />a." a <br />4story 12 <br />R aryad <br />15 <br />Alleyreeryard <br />3 <br />R] wend Ave: Min u' hoe cwrtm <br />ROW. <br />Pahing Per <br />OUISq <br />a <br />DU orLl" <br />n <br />West <br />Resdential <br />2 <br />025 <br />llveAYak <br />2 <br />025 <br />NvMeaidentul <br />1/!W <br />- <br />N4kufer <br />4gi9albl <br />na <br />no <br />Intent and Character of UNl Zone <br />BuIldingTypes I Max St.d.[.I <br />(see Chapter 4.1 for mndasds) <br />TonervpmPodlum <br />Hex Block <br />Lined Blod <br />Staled Dwellings <br />- <br />Hy1,1ldCoun <br />Coonymd Heueing <br />- <br />Dve-Work <br />2 <br />Rowhouse <br />Tucµ Under <br />Bungalow Court <br />2 <br />Dupleenriplex <br />2 <br />He. <br />2 <br />FrontageTypes Allowed! <br />(see [haptek42 forsandads) <br />Arcade <br />GaIIiIV <br />5haptmnl <br />Fpneroun <br />stoop Y <br />Fronnord A Penh Y <br />IWlldvg SeWada <br />infeet <br />Fr m'm <br />20 <br />Side steel <br />10 <br />sweyad <br />5[f] <br />Reared <br />20 <br />Mesetearyutl <br />3 <br />(1)0r varies <br />Parking per <br />I W/Sq Gs <br />f <br />Guest <br />DUor Sq Ft <br />Residential <br />2 <br />cas <br />We-Wpsk <br />3 <br />025 <br />NnnResidentid <br />»50vhl <br />T50-n20o <br />- <br />sfl <br />>I2aost <br />- <br />nper300 <br />d <br />In-tku Fee <br />2221 <br />no <br />no <br />TRANSIT ZONING CODE 32 <br />SPECIFIC DEVELOPMENT 84 <br />7 5 G _2 5 City of Santa Ana, California <br />