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Urban Standards by Zone, cont'd <br />Intent ared Character of UC Zone <br />Flex Bock 5 <br />Lined Blrck s <br />Stacked Dereltngs 5 <br />Live-Woh I 3 <br />TutkiMder <br />Fadage Types Allowed <br />(see Chapter 41 M staramsl <br />Shopoord Y <br />Faeroun Y <br />Sloop Y <br />Frontw d & Porch Y <br />�auleNN smaaa ( <br />Infeet <br />Front Yard <br />o <br />Side Snees <br />0-I0 <br />Side yaE <br />0 <br />M yaM <br />Is <br />ABayAW )tad <br />3 <br />P.Avy, per <br />W/Sq <br />a <br />W or SqH <br />Ft <br />Wnt <br />R¢sitlenlul <br />l <br />0.15 <br />beeWeekl <br />0.Is <br />N nA Sid nri I <br />Ir3CO <br />Nli[uhs <br />as <br />Ini and Character of CDR Zone <br />Duple.r rTri olex <br />Duadplev <br />Mouse <br />Frontage Types Allowed <br />bee Chapter 4Z for starartlsl <br />Gallery Y <br />Shopiront Y <br />Forecourt Y <br />R;;;'. $e1Whs <br />------------ <br />to feet <br />frontymd <br />5-ispl <br />We5111, <br />0-101 <br />We yam <br />o <br />Rear ard <br />15 <br />11 I (SurAve - MM ls' hom Sundt[ <br />MW. <br />Intent and Character of UNZ zone <br />Building Types Maz SIPrNSIaI <br />(see Chapte 44J for=Is) <br />I k <br />9ak <br />AlYrllallle <br />3 <br />TurR4RtM <br />5 <br />per"ApaCourt <br />Z <br />'Duplex/Triple,' <br />3 <br />QudPlex <br />House <br />= <br />'Irl rve Xryuunnp Nanlwalx:xaa <br />blYn <br />Frontage Types <br />All. <br />(see Chapler4.2 for saiMamsl <br />Shopfronl Y <br />FOry, in Y <br />Stoop Y <br />Fonryard A Ponh _ Y <br />Front ,it 10(n <br />Intent and Character of UN Zone <br />Buddlrtg Types I Max Stories <br />(see Chapter 4.1 for Stara du <br />x8lock -� <br />L ted Stock <br />Troves DeveRNs <br />qubdd Court <br />-=.nri Hoodn9 <br />L- Work <br />Srrtgalow Coua � Z <br />Dupte✓rripN. ' i <br />house j <br />Frontage Types Alkawed <br />(see Chapter 4 i for standards) <br />Stoop Y <br />Fr hand & Porch y <br />BUIMIy SetbMs In leeF <br />Front yard 20 <br />Side Sneel <br />10 <br />Side yard <br />laory 5 <br />Side sheet <br />10 <br />3 story 5 <br />Side yard <br />5[1] <br />3 story 8 <br />4 story Il <br />Rear yard <br />20 <br />Rear yard <br />15 <br />Alley rear yard <br />3 <br />Alley rear yam <br />3 <br />nl or woes <br />[1] Gant Aw: Min ufmn <br />anent <br />Low <br />Pahin9 Per DU <br />WFI� <br />1. Per <br />-4 So <br />ParyJrg par <br />W/Sp Ft <br />or Sq Ft <br />Guest <br />Wasq Ft <br />Guert <br />Wor Sq Ft <br />twen <br />Residential <br />l <br />025 <br />Reverend <br />0 <br />a21 <br />Resltlential <br />] <br />O35 <br />Uye Wmh <br />l <br />025 <br />DveLryrk <br />3 <br />025 <br />Live Work <br />] <br />035 <br />Ron Residential <br />1R00 <br />NorAesidennal <br />1/300 <br />Nm Nendendal <br />x'SadtI <br />- <br />r:I �LI a <br />Inlieu Fet <br />no <br />M <br />75a-12. <br />- <br />I�IhI <br />sf: <br />Per ux <br />Notes: In ueu <br />The above table is a summary of the requirements by zone. Rehr 9ntivu161 - <br />to the following chapters of this code for the full requirements per _ <br />building type. <br />The Zones are arranged on a continuum of intensity wiM the most <br />intense at left and the least Intense at right. Each cone is aimed at <br />generating of maintaining a distinct character through the alloca- <br />tion of appropriate building and frontage types and the placement <br />of those types on parcels. <br />TRANSIT ZONING CODE 32 <br />SPECIFIC DEVELOPMENT E4 <br />7 5A-2 6 City of Santa Ana, California <br />