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In the event of a system that all channels are busy at the RF site that receives the emergency, that <br />event is automatically given a Priority Level 1. This is the highest priority possible, putting the <br />emergency call at the top of any busy queue, The emergency call will be given the next available <br />voice channel at that site humping all non - emergency calls in the queue. <br />Desktop Speakers <br />Each dispatch console is capable of supporting up to four audio speakers. In this design, three <br />speakers are included per position. These speakers supply audio for select /unselect, as well as pre- <br />determined audio sources to specific monitor speakers, each of which transmits unique audio —that is, <br />an audio source cannot appear in multiple speakers at a single dispatch console. Monitor speakers — <br />can tie specific talkgroups to a certain speaker, such as all fire resources to speaker 3. <br />Each speaker has individual volume controls, and contains an amplifier that provides a maximum of 2 <br />Watts of power output. Speakers are self-contained twits, and can be placed on a desktop, mounted in <br />a rack/furniture, mounted on a wall, or mounted on a computer monitor. <br />Headset Jack <br />Each dispatch console is capable of supporting up to two headset jacks. A headset jack allows a <br />dispatch console user to use a headset while operating the dispatch console. Each headset can either <br />be connected to the console for supervisory applications, or to a desk telephone. The equipment <br />design proposed includes two headset jacks per operator. <br />The headset jack contains two volume controls: one for adjusting the level of received radio audio <br />and one for adjusting the level of received telephone audio. <br />The headset jack supports headsets which use either PJ7 (6 -wire) or PJ327 (4 -wire) longframe <br />connectors (6 -wire beadsets have a PTT button while 4 -wire headsets do not have a PTT button), <br />Headset Base <br />The Headset Base consists of an audio amplifier, a push -to -talk switch and a long cord with a PJ7 <br />long frame connector at the end. <br />Footswitch <br />Each dispatch console is capable of a single pedal footswitch. The footswitch can be Configured to <br />control general transmit function. <br />Instant Recall Recorder Port (for Radio) <br />Short-term, console - specific audio recording is a mechanism used to record a portion of the inbound <br />audio present on a specific dispatch console and make it readily available to the dispatch console user. <br />This recorded audio is retained by the recording system for a short period (typically about 60 <br />minutes) and is easily played back by the dispatch console user. This allows the dispatch console user <br />to replay received audio that the user may have missed. <br />The instant recall recorder port (for radio) allows an instant recall recorder to be connected to a <br />dispatch console. The port provides an output containing the receive radio audio on the selected <br />channels. Transmit audio of any type (from either this dispatch console or a parallel dispatch console) <br />as well as tones generated by the dispatch console (emergency tones, callback tones, busy tones) are <br />not included in the audio output. <br />City of Santa Ana <br />MCC7500 P25 Dispatch Migration and Subscribers <br />Motorola Solutions Confidential Restricted <br />02 April 2015 <br />Use or disclosure of this proposal is subject <br />to the restrictions on the cover page. <br />System Description 1.0 <br />