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Intent and Character of VC Zone <br />BuilduyTypes I Max Stones[+] <br />Isee Chapter 4.1 for standards) <br />Tdw,— Podium <br />Fee, Block <br />5 <br />Uredelock <br />5 <br />Stacked onxiinp <br />s <br />Hybrid Coon <br />Catuourd Roundup <br />S <br />UvrW«k <br />3 <br />TudWsMer <br />3 <br />Bungafo'n Coun <br />Deplex;niplex/ <br />ouatlplev <br />Houss <br />Frontage Types I Altovred <br />bee Chapter 42 for sladardsl <br />Arcade <br />Gallery <br />shopfront <br />Federout <br />MY <br />Stoup <br />FronMdd& Porch <br />Bwldeg setback, <br />infeet <br />Frontyard <br />0 <br />Side Street <br />0.10 <br />sideyaN <br />0 <br />Rouprd <br />Ts <br />Atleyrenryard <br />3 <br />Parking per <br />W/S9 <br />a <br />War Sq Ft <br />Ft <br />GorA <br />aesldentld <br />2 <br />015 <br />Live -Work <br />2 <br />o.1S <br />NonReskmful <br />1/3W <br />- <br />InikwFee <br />m <br />m <br />Ca22Welbl <br />Yet <br />yp2 <br />Intent and Character of CO R Zone <br />Bugtling Types MaxStorieslal <br />11. Chapter 4.1 fontandards) <br />Tova on PWium <br />Flex Block <br />3 <br />Lined Block <br />SS«ked o'ek d" <br />Hybrid Conn <br />Coun)erd Housing <br />UscWork <br />3 <br />Roe.h.une <br />Tuci-UMe, <br />Bu,9—Court <br />Duplex Rriplex/ <br />Ouadplex <br />House <br />FrontageTypes Allowed <br />Isee Chapter 42 fa r sbndartls) <br />Arcade <br />Gem Y <br />Shophont Y <br />Forecourt v <br />Stoop <br />Warr 5e11w1s in feet <br />Psontrus 5-15111 <br />sidestreet DI01D <br />Sdeyad 0 <br />Raaryanl 15 <br />Alleydieryard 3 <br />INGradAve-Mn25'frdmanent <br />FLOW. <br />Pakdng per DU DU/sq <br />or So Ft Ft Orrt <br />i <br />2 025 2 021 <br />ual InDo - <br />no no <br />Notes: <br />The above sable Is a summary ofthe requirements bywre. Refer <br />to the following chapters of this code for thefull requirements per <br />building type. <br />The Zones are arranged on a continuum of intensity vain the most <br />Intense at left and the lean intense at right. Each zone is aimed at <br />generating or maintaining a distinct character through the alloca- <br />tion of appropriate building and frontage types and the placement <br />ofthose types On parcels <br />_Urban Standards by Zone <br />Intent and Character of (IN2 Zone <br />WWingTypes M.Studes lal <br />Isee Chapter4.1 forstandards) <br />Tae mPodlu <br />FIN B61-k <br />Lined 01«k <br />Stacked Dweli'rngs <br />Hyoid Court <br />5111 <br />Courtyard Housiny <br />4 <br />Lhe'A«k <br />3 <br />Ri whmise <br />3 <br />Tuck-Uder <br />3 <br />BwgalowCourt <br />2 <br />Duplex/Triplex/ <br />Dnadplex <br />3 <br />House <br />2 <br />pllraaawuWNgIW brOwedbmeb <br />FromageTynes I <br />Avowed <br />(sea Chapter4.2 far standards) <br />Pocad: <br />Gallery <br />Shopfrent <br />Y <br />Forecourt <br />Y <br />Stoop <br />Y <br />FmntyvA&Pwdr <br />Y <br />Buiden, SNbecks <br />in feet <br />Frontyard <br />10[11 <br />Side Street <br />to <br />Sdeyard <br />lstary 5 <br />x deny5 <br />35cry a <br />4Rory IQ <br />Pear Yard <br />IS <br />AOcydearyard <br />3 <br />[I l Grand Ave: Min 25' from current <br />FLOW. <br />Parking OU orSq per <br />Ft <br />FIlq <br />t <br />Get <br />aesdenbal <br />2 <br />025 <br />useAwrk <br />x <br />oss <br />NonAesldential <br />1/300 <br />- <br />N4kuiee <br />gpP96fe] <br />rw <br />no <br />Intent and Characterof UNl Zone <br />Building Types Max Stones la] <br />(see Chapter4.1 farslandards) <br />To,er-c, odium <br />Flux Block <br />Lined Black <br />Stacked Dwellings <br />Hybrid Conn <br />CwdyaN Housiny <br />Uvc-Yhrk <br />2 <br />Rowhoova <br />Tuck Unde, <br />Bungalow Court <br />1 2 <br />Duplexrtdplex <br />2 <br />House <br />2 <br />Frontage Types I Allowed <br />free Chapter42forstodards) <br />Arcade <br />Gallery <br />Shopiront <br />BoremW <br />Stoop i Y <br />Fmntyard&Porch Y <br />Bulldirg5etbacks <br />Infect <br />Frontyard <br />20 <br />side SVeet <br />10 <br />Sldeyard <br />511I <br />reentrant <br />20 <br />Alleyrearyard <br />3 <br />It]orvanes <br />Parking per <br />WFsq Fr <br />DUor Sq Ft <br />I <br />Craw <br />Residential <br />2 <br />02s <br />I.I.Wmk <br />2 <br />025 <br />NOMVesidentlto <br />>750ifl <br />oII0 <br />- <br />sf1 <br />- <br />per <br />1 µv300 <br />J <br />V4.ied Fee <br />ro <br />Option bl <br />TRANSIT ZONING CODE 32 <br />SPECIFIC DEVELOPMENT 64 <br />7 5 w _49 City of Santa Ana, Cafifomie <br />